Then, this is my current setup for Blue Reflection Second Light: Easiest way to do that would be through the Steam App via Library -> Properties (for Blue Reflection) -> Local Files -> Browse.Īfterwards, go to steam and in properties for Blue Reflection, you write this for "launch options": WINEDLLOVERRIDES="d3d11=n,b" %command% So you'd need to go to Desktop mode on your Steam Deck and navigate to the install folder of the game. bless □ □įor those still looking to try this out on Deck, there's a workaround in the following link: Download the atfix.zip from there and extract to get the. In case you're not familiar with github either, you can click on "Version 0.5" with the Green tag that says "Latest" under Releases on the right hand side. dll file to see a before and after and if it makes any difference for you. You may want to also run the game once before adding the. If you're having issues or something gets messed up you can always remove the file or verify the integrity of the game files to reset everything. Easiest way to do that would be through the Steam App via Library -> Properties (for Blue Reflection) -> Local Files -> Browse.įrom there it's just dropping the d3d11.dll file into the folder next to the executable. No problem! So you'd need to go to Desktop mode on your Steam Deck and navigate to the install folder of the game. i checked out the readme but im wondering how do i actually implement the workaround? sorry for my ignorance, i’ve never done something like this before. Originally posted by imtiredimtired:hey there! thanks for sharing the github link. Hey there! thanks for sharing the github link. There's other JRPGs with some oddities as well (Compile Heart titles rendering at 1080p for ex, even with a 720p setting), so hopefully with news that Steam Deck is launching in Japan soon we'll start to see more dedicated support and fixes for future titles. The school hub + the first dungeon run at 30, and I'd say about half the other dungeons run at 60? (Testing using a save from a PC clear with the same settings between dungeons). What's frustrating though is certain dungeons run perfectly at 60FPS, so it's area dependent. I tested it a while back and it's stable at standard preset with 30FPS at a minimum (including battles). This helps with performance but isn't perfect. Originally posted by Okashi(i)Hero:For those still looking to try this out on Deck, there's a workaround in the following link:
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